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/*
 *  Created by Martin on 15/6/2018.
 *
 *  Distributed under the Boost Software License, Version 1.0. (See accompanying
 *  file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
 */
#ifndef TWOBLUECUBES_CATCH_GENERATORS_RANDOM_HPP_INCLUDED
#define TWOBLUECUBES_CATCH_GENERATORS_RANDOM_HPP_INCLUDED

#include <catch2/internal/catch_context.hpp>
#include <catch2/generators/catch_generators.hpp>
#include <catch2/internal/catch_random_number_generator.hpp>

#include <random>

namespace Catch {
namespace Generators {

template <typename Float>
class RandomFloatingGenerator final : public IGenerator<Float> {
    Catch::SimplePcg32& m_rng;
    std::uniform_real_distribution<Float> m_dist;
    Float m_current_number;
public:

    RandomFloatingGenerator(Float a, Float b):
        m_rng(rng()),
        m_dist(a, b) {
        static_cast<void>(next());
    }

    Float const& get() const override {
        return m_current_number;
    }
    bool next() override {
        m_current_number = m_dist(m_rng);
        return true;
    }
};

template <typename Integer>
class RandomIntegerGenerator final : public IGenerator<Integer> {
    Catch::SimplePcg32& m_rng;
    std::uniform_int_distribution<Integer> m_dist;
    Integer m_current_number;
public:

    RandomIntegerGenerator(Integer a, Integer b):
        m_rng(rng()),
        m_dist(a, b) {
        static_cast<void>(next());
    }

    Integer const& get() const override {
        return m_current_number;
    }
    bool next() override {
        m_current_number = m_dist(m_rng);
        return true;
    }
};

// TODO: Ideally this would be also constrained against the various char types,
//       but I don't expect users to run into that in practice.
template <typename T>
std::enable_if_t<std::is_integral<T>::value && !std::is_same<T, bool>::value,
GeneratorWrapper<T>>
random(T a, T b) {
    return GeneratorWrapper<T>(
        std::make_unique<RandomIntegerGenerator<T>>(a, b)
    );
}

template <typename T>
std::enable_if_t<std::is_floating_point<T>::value,
GeneratorWrapper<T>>
random(T a, T b) {
    return GeneratorWrapper<T>(
        std::make_unique<RandomFloatingGenerator<T>>(a, b)
    );
}


} // namespace Generators
} // namespace Catch


#endif // TWOBLUECUBES_CATCH_GENERATORS_RANDOM_HPP_INCLUDED