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| author | Leitwolf11 | 2026-10-25 02:37:35 +0300 |
|---|---|---|
| committer | Leitwolf11 | 2026-10-25 02:37:35 +0300 |
| commit | 126dc333564cb72b5115d9a9242d66694694b6d0 (patch) | |
| tree | 0bce4462b2e190c39b3e1c5f697e3e4abd1a5e2a /src/Progmasoft/Catch3/Internal/WildcardPattern.cpp | |
| parent | 13f81a480a93807c14dddb5abdb97355ced4d4c5 (diff) | |
| download | catch3-126dc333564cb72b5115d9a9242d66694694b6d0.tar.gz | |
Give Catch3 its own build names and headers
Catch2 compatibility means the API tests are written in: the macros, such
as TEST_CASE and REQUIRE, and the Catch:: namespace. It does not mean
Catch2's build names or header paths. find_package(Catch2) found Catch3,
and a project using both frameworks met two packages, two sets of targets,
two Catch.cmake modules and two catch2/ header trees with the same names.
Build names:
- CMake: project and package Catch3, targets Catch3::Catch3 and
Catch3::Catch3WithMain, libraries Catch3 and Catch3Main, options
CATCH3_*, lib/cmake/Catch3 with Catch3Config, and pkg-config catch3 and
catch3-with-main. The version is Catch3's, 0.3.0, compatible within a
minor version.
- The CMake scripts are Catch3.cmake (catch3_discover_tests),
Catch3AddTests.cmake and Catch3ShardTests.cmake
(catch3_add_sharded_tests); the helpers they define at ctest time have a
catch3_ prefix. ParseAndAddCatchTests.cmake, deprecated upstream, is gone.
- Bazel //:catch3 and //:catch3_main, Meson catch3 and catch3-with-main
(with override_dependency), Xmake catch3 and catch3_main, Premake Catch3
and Catch3WithMain. Visual Studio projects get GUIDs of their own.
- The Progmasoft::Catch3 target and package are gone: property testing
and snapshots are part of Catch3::Catch3. Their sources now build with
the library's warning flags, so property failures are built field by
field (no missing initializers) and the default property name is a
thread-local pointer to the name its scope owns (no global destructor).
Headers: the engine moved from src/catch2 to src/Progmasoft/Catch3 with
Progmasoft names, so <catch2/catch_test_macros.hpp> is
<Progmasoft/Catch3/TestMacros.hpp>, <catch2/matchers/catch_matchers_string.hpp>
is <Progmasoft/Catch3/Matchers/String.hpp>, and interface headers are named
after their interface, such as Interfaces/IConfig.hpp. Include guards
became #pragma once. The installed headers go to include/Progmasoft.
src/Progmasoft/Context.cpp is StrategyContext.cpp, so no two sources share
a file name.
tools/scripts/upstreamFiles.txt lists the files that come from Catch2.
The license check expects BSL-1.0 on them and Progmasoft's header on the
rest of src/Progmasoft; the convenience-header check, the amalgamation
script and the surrogate tests take the engine's headers from it. The
amalgamated files are regenerated. The header-guard workflow checks for
#pragma once instead of checkguard.
Documents, the README and the release notes describe the new names.
Diffstat (limited to 'src/Progmasoft/Catch3/Internal/WildcardPattern.cpp')
| -rw-r--r-- | src/Progmasoft/Catch3/Internal/WildcardPattern.cpp | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/src/Progmasoft/Catch3/Internal/WildcardPattern.cpp b/src/Progmasoft/Catch3/Internal/WildcardPattern.cpp new file mode 100644 index 00000000..9fb356ea --- /dev/null +++ b/src/Progmasoft/Catch3/Internal/WildcardPattern.cpp @@ -0,0 +1,67 @@ + +// Copyright Catch2 Authors +// Distributed under the Boost Software License, Version 1.0. +// (See accompanying file LICENSE.txt or copy at +// https://www.boost.org/LICENSE_1_0.txt) + +// SPDX-License-Identifier: BSL-1.0 +#include <Progmasoft/Catch3/Internal/WildcardPattern.hpp> +#include <Progmasoft/Catch3/Internal/Enforce.hpp> +#include <Progmasoft/Catch3/Internal/StringManip.hpp> +#include <Progmasoft/Catch3/Internal/StringRef.hpp> +#include <Progmasoft/Catch3/Internal/CaseInsensitiveComparisons.hpp> + +namespace Catch { + + WildcardPattern::WildcardPattern( std::string const& pattern, + CaseSensitive caseSensitivity ) + : m_caseSensitivity( caseSensitivity ), + m_pattern( trim(pattern) ) + { + if( startsWith( m_pattern, '*' ) ) { + m_pattern = m_pattern.erase( 0, 1 ); // effectively pop_front + m_wildcard = static_cast<WildcardPosition>( m_wildcard | WildcardAtStart ); + } + if( endsWith( m_pattern, '*' ) ) { + m_pattern.pop_back(); + m_wildcard = static_cast<WildcardPosition>( m_wildcard | WildcardAtEnd ); + } + } + + bool WildcardPattern::matches( StringRef input ) const { + input = trim( input ); + if ( input.size() < m_pattern.size() ) { return false; } + + auto casedMatch = [&]( StringRef lhs, StringRef rhs ) { + if ( m_caseSensitivity == CaseSensitive::Yes ) { + return lhs == rhs; + } else { + Detail::CaseInsensitiveEqualTo eq; + return eq( lhs, rhs ); + } + }; + + switch ( m_wildcard ) { + case NoWildcard: + return casedMatch(input, m_pattern); + case WildcardAtStart: + return casedMatch( + input.substr( input.size() - m_pattern.size(), input.size() ), + m_pattern ); + case WildcardAtEnd: + return casedMatch( input.substr( 0, m_pattern.size() ), m_pattern ); + case WildcardAtBothEnds: { + // TBD: This has terrible performance, but it is also the least + // common use case. Once the StringContains matcher gets + // efficient implementation, we should reuse it here. + const size_t lastOffset = input.size() - m_pattern.size(); + for ( size_t offset = 0; offset <= lastOffset; ++offset ) { + if ( casedMatch( input.substr(offset, m_pattern.size()), m_pattern ) ) { return true; } + } + return false; + } + default: + CATCH_INTERNAL_ERROR( "Unknown enum" ); + } + } +} |