diff options
| author | Leitwolf11 | 2026-10-25 02:37:35 +0300 |
|---|---|---|
| committer | Leitwolf11 | 2026-10-25 02:37:35 +0300 |
| commit | 126dc333564cb72b5115d9a9242d66694694b6d0 (patch) | |
| tree | 0bce4462b2e190c39b3e1c5f697e3e4abd1a5e2a /src/Progmasoft/Catch3/Internal/RandomNumberGenerator.cpp | |
| parent | 13f81a480a93807c14dddb5abdb97355ced4d4c5 (diff) | |
| download | catch3-126dc333564cb72b5115d9a9242d66694694b6d0.tar.gz | |
Give Catch3 its own build names and headers
Catch2 compatibility means the API tests are written in: the macros, such
as TEST_CASE and REQUIRE, and the Catch:: namespace. It does not mean
Catch2's build names or header paths. find_package(Catch2) found Catch3,
and a project using both frameworks met two packages, two sets of targets,
two Catch.cmake modules and two catch2/ header trees with the same names.
Build names:
- CMake: project and package Catch3, targets Catch3::Catch3 and
Catch3::Catch3WithMain, libraries Catch3 and Catch3Main, options
CATCH3_*, lib/cmake/Catch3 with Catch3Config, and pkg-config catch3 and
catch3-with-main. The version is Catch3's, 0.3.0, compatible within a
minor version.
- The CMake scripts are Catch3.cmake (catch3_discover_tests),
Catch3AddTests.cmake and Catch3ShardTests.cmake
(catch3_add_sharded_tests); the helpers they define at ctest time have a
catch3_ prefix. ParseAndAddCatchTests.cmake, deprecated upstream, is gone.
- Bazel //:catch3 and //:catch3_main, Meson catch3 and catch3-with-main
(with override_dependency), Xmake catch3 and catch3_main, Premake Catch3
and Catch3WithMain. Visual Studio projects get GUIDs of their own.
- The Progmasoft::Catch3 target and package are gone: property testing
and snapshots are part of Catch3::Catch3. Their sources now build with
the library's warning flags, so property failures are built field by
field (no missing initializers) and the default property name is a
thread-local pointer to the name its scope owns (no global destructor).
Headers: the engine moved from src/catch2 to src/Progmasoft/Catch3 with
Progmasoft names, so <catch2/catch_test_macros.hpp> is
<Progmasoft/Catch3/TestMacros.hpp>, <catch2/matchers/catch_matchers_string.hpp>
is <Progmasoft/Catch3/Matchers/String.hpp>, and interface headers are named
after their interface, such as Interfaces/IConfig.hpp. Include guards
became #pragma once. The installed headers go to include/Progmasoft.
src/Progmasoft/Context.cpp is StrategyContext.cpp, so no two sources share
a file name.
tools/scripts/upstreamFiles.txt lists the files that come from Catch2.
The license check expects BSL-1.0 on them and Progmasoft's header on the
rest of src/Progmasoft; the convenience-header check, the amalgamation
script and the surrogate tests take the engine's headers from it. The
amalgamated files are regenerated. The header-guard workflow checks for
#pragma once instead of checkguard.
Documents, the README and the release notes describe the new names.
Diffstat (limited to 'src/Progmasoft/Catch3/Internal/RandomNumberGenerator.cpp')
| -rw-r--r-- | src/Progmasoft/Catch3/Internal/RandomNumberGenerator.cpp | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/src/Progmasoft/Catch3/Internal/RandomNumberGenerator.cpp b/src/Progmasoft/Catch3/Internal/RandomNumberGenerator.cpp new file mode 100644 index 00000000..b8b71377 --- /dev/null +++ b/src/Progmasoft/Catch3/Internal/RandomNumberGenerator.cpp @@ -0,0 +1,78 @@ + +// Copyright Catch2 Authors +// Distributed under the Boost Software License, Version 1.0. +// (See accompanying file LICENSE.txt or copy at +// https://www.boost.org/LICENSE_1_0.txt) + +// SPDX-License-Identifier: BSL-1.0 +#include <Progmasoft/Catch3/Internal/RandomNumberGenerator.hpp> + +#if defined( __clang__ ) +# define CATCH2_CLANG_NO_SANITIZE_INTEGER \ + __attribute__( ( no_sanitize( "unsigned-integer-overflow" ) ) ) +#else +# define CATCH2_CLANG_NO_SANITIZE_INTEGER +#endif +namespace Catch { + +namespace { + +#if defined(_MSC_VER) +#pragma warning(push) +#pragma warning(disable:4146) // we negate uint32 during the rotate +#endif + // Safe rotr implementation thanks to John Regehr + CATCH2_CLANG_NO_SANITIZE_INTEGER + uint32_t rotate_right(uint32_t val, uint32_t count) { + const uint32_t mask = 31; + count &= mask; + return (val >> count) | (val << (-count & mask)); + } + +#if defined(_MSC_VER) +#pragma warning(pop) +#endif + +} + + + SimplePcg32::SimplePcg32(result_type seed_) { + seed(seed_); + } + + + void SimplePcg32::seed(result_type seed_) { + m_state = 0; + (*this)(); + m_state += seed_; + (*this)(); + } + + void SimplePcg32::discard(uint64_t skip) { + // We could implement this to run in O(log n) steps, but this + // should suffice for our use case. + for (uint64_t s = 0; s < skip; ++s) { + static_cast<void>((*this)()); + } + } + + CATCH2_CLANG_NO_SANITIZE_INTEGER + SimplePcg32::result_type SimplePcg32::operator()() { + // prepare the output value + const uint32_t xorshifted = static_cast<uint32_t>(((m_state >> 18u) ^ m_state) >> 27u); + const auto output = rotate_right(xorshifted, static_cast<uint32_t>(m_state >> 59u)); + + // advance state + m_state = m_state * 6364136223846793005ULL + s_inc; + + return output; + } + + bool operator==(SimplePcg32 const& lhs, SimplePcg32 const& rhs) { + return lhs.m_state == rhs.m_state; + } + + bool operator!=(SimplePcg32 const& lhs, SimplePcg32 const& rhs) { + return lhs.m_state != rhs.m_state; + } +} |