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<title>catch3/tests/SelfTest/IntrospectiveTests/Integer.tests.cpp, branch build/cpp17</title>
<subtitle>Progmasoft Catch3: an independently maintained C++17 test framework with a parallel runner, property checks, snapshots and structured results.</subtitle>
<link rel='alternate' type='text/html' href='https://git.progmasoft.com/catch3/'/>
<entry>
<title>Give Catch3 its own build names and headers</title>
<updated>2026-10-24T23:37:35+00:00</updated>
<author>
<name>Leitwolf11</name>
</author>
<published>2026-10-24T23:37:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.progmasoft.com/catch3/commit/?id=126dc333564cb72b5115d9a9242d66694694b6d0'/>
<id>126dc333564cb72b5115d9a9242d66694694b6d0</id>
<content type='text'>
Catch2 compatibility means the API tests are written in: the macros, such
as TEST_CASE and REQUIRE, and the Catch:: namespace. It does not mean
Catch2's build names or header paths. find_package(Catch2) found Catch3,
and a project using both frameworks met two packages, two sets of targets,
two Catch.cmake modules and two catch2/ header trees with the same names.

Build names:
- CMake: project and package Catch3, targets Catch3::Catch3 and
  Catch3::Catch3WithMain, libraries Catch3 and Catch3Main, options
  CATCH3_*, lib/cmake/Catch3 with Catch3Config, and pkg-config catch3 and
  catch3-with-main. The version is Catch3's, 0.3.0, compatible within a
  minor version.
- The CMake scripts are Catch3.cmake (catch3_discover_tests),
  Catch3AddTests.cmake and Catch3ShardTests.cmake
  (catch3_add_sharded_tests); the helpers they define at ctest time have a
  catch3_ prefix. ParseAndAddCatchTests.cmake, deprecated upstream, is gone.
- Bazel //:catch3 and //:catch3_main, Meson catch3 and catch3-with-main
  (with override_dependency), Xmake catch3 and catch3_main, Premake Catch3
  and Catch3WithMain. Visual Studio projects get GUIDs of their own.
- The Progmasoft::Catch3 target and package are gone: property testing
  and snapshots are part of Catch3::Catch3. Their sources now build with
  the library's warning flags, so property failures are built field by
  field (no missing initializers) and the default property name is a
  thread-local pointer to the name its scope owns (no global destructor).

Headers: the engine moved from src/catch2 to src/Progmasoft/Catch3 with
Progmasoft names, so &lt;catch2/catch_test_macros.hpp&gt; is
&lt;Progmasoft/Catch3/TestMacros.hpp&gt;, &lt;catch2/matchers/catch_matchers_string.hpp&gt;
is &lt;Progmasoft/Catch3/Matchers/String.hpp&gt;, and interface headers are named
after their interface, such as Interfaces/IConfig.hpp. Include guards
became #pragma once. The installed headers go to include/Progmasoft.
src/Progmasoft/Context.cpp is StrategyContext.cpp, so no two sources share
a file name.

tools/scripts/upstreamFiles.txt lists the files that come from Catch2.
The license check expects BSL-1.0 on them and Progmasoft's header on the
rest of src/Progmasoft; the convenience-header check, the amalgamation
script and the surrogate tests take the engine's headers from it. The
amalgamated files are regenerated. The header-guard workflow checks for
#pragma once instead of checkguard.

Documents, the README and the release notes describe the new names.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Catch2 compatibility means the API tests are written in: the macros, such
as TEST_CASE and REQUIRE, and the Catch:: namespace. It does not mean
Catch2's build names or header paths. find_package(Catch2) found Catch3,
and a project using both frameworks met two packages, two sets of targets,
two Catch.cmake modules and two catch2/ header trees with the same names.

Build names:
- CMake: project and package Catch3, targets Catch3::Catch3 and
  Catch3::Catch3WithMain, libraries Catch3 and Catch3Main, options
  CATCH3_*, lib/cmake/Catch3 with Catch3Config, and pkg-config catch3 and
  catch3-with-main. The version is Catch3's, 0.3.0, compatible within a
  minor version.
- The CMake scripts are Catch3.cmake (catch3_discover_tests),
  Catch3AddTests.cmake and Catch3ShardTests.cmake
  (catch3_add_sharded_tests); the helpers they define at ctest time have a
  catch3_ prefix. ParseAndAddCatchTests.cmake, deprecated upstream, is gone.
- Bazel //:catch3 and //:catch3_main, Meson catch3 and catch3-with-main
  (with override_dependency), Xmake catch3 and catch3_main, Premake Catch3
  and Catch3WithMain. Visual Studio projects get GUIDs of their own.
- The Progmasoft::Catch3 target and package are gone: property testing
  and snapshots are part of Catch3::Catch3. Their sources now build with
  the library's warning flags, so property failures are built field by
  field (no missing initializers) and the default property name is a
  thread-local pointer to the name its scope owns (no global destructor).

Headers: the engine moved from src/catch2 to src/Progmasoft/Catch3 with
Progmasoft names, so &lt;catch2/catch_test_macros.hpp&gt; is
&lt;Progmasoft/Catch3/TestMacros.hpp&gt;, &lt;catch2/matchers/catch_matchers_string.hpp&gt;
is &lt;Progmasoft/Catch3/Matchers/String.hpp&gt;, and interface headers are named
after their interface, such as Interfaces/IConfig.hpp. Include guards
became #pragma once. The installed headers go to include/Progmasoft.
src/Progmasoft/Context.cpp is StrategyContext.cpp, so no two sources share
a file name.

tools/scripts/upstreamFiles.txt lists the files that come from Catch2.
The license check expects BSL-1.0 on them and Progmasoft's header on the
rest of src/Progmasoft; the convenience-header check, the amalgamation
script and the surrogate tests take the engine's headers from it. The
amalgamated files are regenerated. The header-guard workflow checks for
#pragma once instead of checkguard.

Documents, the README and the release notes describe the new names.
</pre>
</div>
</content>
</entry>
<entry>
<title>Cleanups from static analysis</title>
<updated>2026-04-24T09:21:04+00:00</updated>
<author>
<name>Martin Hořeňovský</name>
</author>
<published>2026-04-24T09:21:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.progmasoft.com/catch3/commit/?id=11a96e186af8b2779d93e550217e9c95d3f89371'/>
<id>11a96e186af8b2779d93e550217e9c95d3f89371</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix typos</title>
<updated>2025-04-27T04:46:42+00:00</updated>
<author>
<name>Chris Thrasher</name>
</author>
<published>2025-04-27T00:46:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.progmasoft.com/catch3/commit/?id=4c93a595a1d9ecc8aacb7c99f6dbf0f1f2d475fa'/>
<id>4c93a595a1d9ecc8aacb7c99f6dbf0f1f2d475fa</id>
<content type='text'>
</content>
<content type='xhtml'>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Optimize 64x64 extended multiplication implementation</title>
<updated>2024-04-03T11:28:25+00:00</updated>
<author>
<name>Martin Hořeňovský</name>
</author>
<published>2024-04-02T16:09:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.progmasoft.com/catch3/commit/?id=d99eb8bec8de53639540820ee2a6563b88c4ba8c'/>
<id>d99eb8bec8de53639540820ee2a6563b88c4ba8c</id>
<content type='text'>
Now we use intrinsics when possible, and fallback to optimized
implementation in portable C++. The difference is about 4x when
we can use intrinsics and about 2x when we cannot.

This should speed up our Lemire's algorithm implementation nicely.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Now we use intrinsics when possible, and fallback to optimized
implementation in portable C++. The difference is about 4x when
we can use intrinsics and about 2x when we cannot.

This should speed up our Lemire's algorithm implementation nicely.
</pre>
</div>
</content>
</entry>
<entry>
<title>Add helpers for implementing uniform integer distribution</title>
<updated>2023-12-10T18:53:36+00:00</updated>
<author>
<name>Martin Hořeňovský</name>
</author>
<published>2023-11-28T22:26:06+00:00</published>
<link rel='alternate' type='text/html' href='https://git.progmasoft.com/catch3/commit/?id=04a829b0e13401049707c7c70e95c3cc0c73ba22'/>
<id>04a829b0e13401049707c7c70e95c3cc0c73ba22</id>
<content type='text'>
* Utility for extended mult n x n bits -&gt; 2n bits
* Utility to adapt output from URBG to target (unsigned) integral
  type
* Utility to reorder signed values into unsigned type while keeping
  the order.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Utility for extended mult n x n bits -&gt; 2n bits
* Utility to adapt output from URBG to target (unsigned) integral
  type
* Utility to reorder signed values into unsigned type while keeping
  the order.
</pre>
</div>
</content>
</entry>
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