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<title>catch3/src/catch2/internal/catch_uniform_floating_point_distribution.hpp, branch 0.2.0</title>
<subtitle>Progmasoft Catch3: an independently maintained C++17 test framework with a parallel runner, property checks, snapshots and structured results.</subtitle>
<link rel='alternate' type='text/html' href='https://git.progmasoft.com/catch3/'/>
<entry>
<title>Fix uniform_floating_point_distribution for unit ranges</title>
<updated>2023-12-10T18:53:46+00:00</updated>
<author>
<name>Martin Hořeňovský</name>
</author>
<published>2023-12-10T15:26:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.progmasoft.com/catch3/commit/?id=cb07ff9a7eaf586bfcd74337373192733090675d'/>
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<entry>
<title>Make uniform_floating_point_distribution reproducible</title>
<updated>2023-12-10T18:53:41+00:00</updated>
<author>
<name>Martin Hořeňovský</name>
</author>
<published>2023-12-10T11:10:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.progmasoft.com/catch3/commit/?id=28c66fdc5a7329aaad33db611944b832564af4d3'/>
<id>28c66fdc5a7329aaad33db611944b832564af4d3</id>
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By moving to use our `uniform_integer_distribution`, which is
reproducible across different platforms, instead of the stdlib
one which is not, we can provide reproducible results for `float`s
and `double`s. Still no reproducibility for `long double`s, because
those are too different across different platforms.
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By moving to use our `uniform_integer_distribution`, which is
reproducible across different platforms, instead of the stdlib
one which is not, we can provide reproducible results for `float`s
and `double`s. Still no reproducibility for `long double`s, because
those are too different across different platforms.
</pre>
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</content>
</entry>
<entry>
<title>Add uniform_floating_point_distribution</title>
<updated>2023-12-10T17:44:12+00:00</updated>
<author>
<name>Martin Hořeňovský</name>
</author>
<published>2023-11-20T14:16:50+00:00</published>
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