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<title>catch3/examples/020-TestCase-1.cpp, branch chore/cpp17-descriptions</title>
<subtitle>Progmasoft Catch3: an independently maintained C++17 test framework with a parallel runner, property checks, snapshots and structured results.</subtitle>
<link rel='alternate' type='text/html' href='https://git.progmasoft.com/catch3/'/>
<entry>
<title>Say C++17 everywhere the project describes itself</title>
<updated>2026-10-31T21:25:59+00:00</updated>
<author>
<name>Leitwolf11</name>
</author>
<published>2026-10-31T21:25:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.progmasoft.com/catch3/commit/?id=ff1da91edffa9ee887e9fe737fcd87ec540dfa60'/>
<id>ff1da91edffa9ee887e9fe737fcd87ec540dfa60</id>
<content type='text'>
The move to C++17 left a trail of older claims. The Runner's own
.clang-format still said c++20; the result is byte for byte the same under
either value. Premake and Xmake still compiled the library as C++20 and
the main library as C++14, which meant their CI jobs were not testing the
language the project promises. Both now use C++17 for every target.

The rest is text: the Meson pkg-config description claimed C++14, comments
in the CMake and Meson files explained requirements that no longer exist,
.clang-tidy gave C++14 as the reason for two exclusions, issue templates
asked for C++20 samples, and the example headers named -std=c++14 and
catch2-with-main. The release notes and the migration guide state the
C++17 minimum. Doxygen's brief called the project "Catch2's test API",
which presents it as Catch2. Meson declared only BSL-1.0; it now names both
licenses of the tree. The amalgamated files are regenerated.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The move to C++17 left a trail of older claims. The Runner's own
.clang-format still said c++20; the result is byte for byte the same under
either value. Premake and Xmake still compiled the library as C++20 and
the main library as C++14, which meant their CI jobs were not testing the
language the project promises. Both now use C++17 for every target.

The rest is text: the Meson pkg-config description claimed C++14, comments
in the CMake and Meson files explained requirements that no longer exist,
.clang-tidy gave C++14 as the reason for two exclusions, issue templates
asked for C++20 samples, and the example headers named -std=c++14 and
catch2-with-main. The release notes and the migration guide state the
C++17 minimum. Doxygen's brief called the project "Catch2's test API",
which presents it as Catch2. Meson declared only BSL-1.0; it now names both
licenses of the tree. The amalgamated files are regenerated.
</pre>
</div>
</content>
</entry>
<entry>
<title>Give Catch3 its own build names and headers</title>
<updated>2026-10-24T23:37:35+00:00</updated>
<author>
<name>Leitwolf11</name>
</author>
<published>2026-10-24T23:37:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.progmasoft.com/catch3/commit/?id=126dc333564cb72b5115d9a9242d66694694b6d0'/>
<id>126dc333564cb72b5115d9a9242d66694694b6d0</id>
<content type='text'>
Catch2 compatibility means the API tests are written in: the macros, such
as TEST_CASE and REQUIRE, and the Catch:: namespace. It does not mean
Catch2's build names or header paths. find_package(Catch2) found Catch3,
and a project using both frameworks met two packages, two sets of targets,
two Catch.cmake modules and two catch2/ header trees with the same names.

Build names:
- CMake: project and package Catch3, targets Catch3::Catch3 and
  Catch3::Catch3WithMain, libraries Catch3 and Catch3Main, options
  CATCH3_*, lib/cmake/Catch3 with Catch3Config, and pkg-config catch3 and
  catch3-with-main. The version is Catch3's, 0.3.0, compatible within a
  minor version.
- The CMake scripts are Catch3.cmake (catch3_discover_tests),
  Catch3AddTests.cmake and Catch3ShardTests.cmake
  (catch3_add_sharded_tests); the helpers they define at ctest time have a
  catch3_ prefix. ParseAndAddCatchTests.cmake, deprecated upstream, is gone.
- Bazel //:catch3 and //:catch3_main, Meson catch3 and catch3-with-main
  (with override_dependency), Xmake catch3 and catch3_main, Premake Catch3
  and Catch3WithMain. Visual Studio projects get GUIDs of their own.
- The Progmasoft::Catch3 target and package are gone: property testing
  and snapshots are part of Catch3::Catch3. Their sources now build with
  the library's warning flags, so property failures are built field by
  field (no missing initializers) and the default property name is a
  thread-local pointer to the name its scope owns (no global destructor).

Headers: the engine moved from src/catch2 to src/Progmasoft/Catch3 with
Progmasoft names, so &lt;catch2/catch_test_macros.hpp&gt; is
&lt;Progmasoft/Catch3/TestMacros.hpp&gt;, &lt;catch2/matchers/catch_matchers_string.hpp&gt;
is &lt;Progmasoft/Catch3/Matchers/String.hpp&gt;, and interface headers are named
after their interface, such as Interfaces/IConfig.hpp. Include guards
became #pragma once. The installed headers go to include/Progmasoft.
src/Progmasoft/Context.cpp is StrategyContext.cpp, so no two sources share
a file name.

tools/scripts/upstreamFiles.txt lists the files that come from Catch2.
The license check expects BSL-1.0 on them and Progmasoft's header on the
rest of src/Progmasoft; the convenience-header check, the amalgamation
script and the surrogate tests take the engine's headers from it. The
amalgamated files are regenerated. The header-guard workflow checks for
#pragma once instead of checkguard.

Documents, the README and the release notes describe the new names.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Catch2 compatibility means the API tests are written in: the macros, such
as TEST_CASE and REQUIRE, and the Catch:: namespace. It does not mean
Catch2's build names or header paths. find_package(Catch2) found Catch3,
and a project using both frameworks met two packages, two sets of targets,
two Catch.cmake modules and two catch2/ header trees with the same names.

Build names:
- CMake: project and package Catch3, targets Catch3::Catch3 and
  Catch3::Catch3WithMain, libraries Catch3 and Catch3Main, options
  CATCH3_*, lib/cmake/Catch3 with Catch3Config, and pkg-config catch3 and
  catch3-with-main. The version is Catch3's, 0.3.0, compatible within a
  minor version.
- The CMake scripts are Catch3.cmake (catch3_discover_tests),
  Catch3AddTests.cmake and Catch3ShardTests.cmake
  (catch3_add_sharded_tests); the helpers they define at ctest time have a
  catch3_ prefix. ParseAndAddCatchTests.cmake, deprecated upstream, is gone.
- Bazel //:catch3 and //:catch3_main, Meson catch3 and catch3-with-main
  (with override_dependency), Xmake catch3 and catch3_main, Premake Catch3
  and Catch3WithMain. Visual Studio projects get GUIDs of their own.
- The Progmasoft::Catch3 target and package are gone: property testing
  and snapshots are part of Catch3::Catch3. Their sources now build with
  the library's warning flags, so property failures are built field by
  field (no missing initializers) and the default property name is a
  thread-local pointer to the name its scope owns (no global destructor).

Headers: the engine moved from src/catch2 to src/Progmasoft/Catch3 with
Progmasoft names, so &lt;catch2/catch_test_macros.hpp&gt; is
&lt;Progmasoft/Catch3/TestMacros.hpp&gt;, &lt;catch2/matchers/catch_matchers_string.hpp&gt;
is &lt;Progmasoft/Catch3/Matchers/String.hpp&gt;, and interface headers are named
after their interface, such as Interfaces/IConfig.hpp. Include guards
became #pragma once. The installed headers go to include/Progmasoft.
src/Progmasoft/Context.cpp is StrategyContext.cpp, so no two sources share
a file name.

tools/scripts/upstreamFiles.txt lists the files that come from Catch2.
The license check expects BSL-1.0 on them and Progmasoft's header on the
rest of src/Progmasoft; the convenience-header check, the amalgamation
script and the surrogate tests take the engine's headers from it. The
amalgamated files are regenerated. The header-guard workflow checks for
#pragma once instead of checkguard.

Documents, the README and the release notes describe the new names.
</pre>
</div>
</content>
</entry>
<entry>
<title>Add nice license headers to files in examples/ and fuzzing/</title>
<updated>2023-08-24T14:34:31+00:00</updated>
<author>
<name>Martin Hořeňovský</name>
</author>
<published>2023-08-24T14:33:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.progmasoft.com/catch3/commit/?id=85eb4652b46cc69c4ad7915c9fd3b009d99e9fb7'/>
<id>85eb4652b46cc69c4ad7915c9fd3b009d99e9fb7</id>
<content type='text'>
Related to #2730
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Related to #2730
</pre>
</div>
</content>
</entry>
<entry>
<title>Update documentation - add pkg-config examples.</title>
<updated>2022-06-05T13:58:41+00:00</updated>
<author>
<name>Petr Kubánek</name>
</author>
<published>2022-05-24T08:07:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.progmasoft.com/catch3/commit/?id=0c13d021da4ff937a33279207fb57e000781d86c'/>
<id>0c13d021da4ff937a33279207fb57e000781d86c</id>
<content type='text'>
Use -std=c++14 (instead of c++11). Pointers how to integrate with
pkg-config for non-CMake projects.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Use -std=c++14 (instead of c++11). Pointers how to integrate with
pkg-config for non-CMake projects.
</pre>
</div>
</content>
</entry>
<entry>
<title>Remove catch_default_main.hpp</title>
<updated>2020-05-09T16:00:49+00:00</updated>
<author>
<name>Martin Hořeňovský</name>
</author>
<published>2020-05-07T14:24:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.progmasoft.com/catch3/commit/?id=db32550898ac0b7bdb81228972f6ba58b88ce18d'/>
<id>db32550898ac0b7bdb81228972f6ba58b88ce18d</id>
<content type='text'>
There are two reasons for this:

1) It is highly unlikely that someone has use for this header,
which has no customization points and only provides simplest
possible main, and cannot link the static library which also
provides a default main implementation.
2) It being a header was causing extra complications with
the convenience headers, and our checking script. This would either
require special handling in the checking script, or would break user's
of the main convenience header.

All in all, it is simpler and better in the long term to remove it,
than to fix its problems.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
There are two reasons for this:

1) It is highly unlikely that someone has use for this header,
which has no customization points and only provides simplest
possible main, and cannot link the static library which also
provides a default main implementation.
2) It being a header was causing extra complications with
the convenience headers, and our checking script. This would either
require special handling in the checking script, or would break user's
of the main convenience header.

All in all, it is simpler and better in the long term to remove it,
than to fix its problems.
</pre>
</div>
</content>
</entry>
<entry>
<title>Standardize header names and file locations</title>
<updated>2020-04-24T16:58:44+00:00</updated>
<author>
<name>Martin Hořeňovský</name>
</author>
<published>2020-03-30T08:34:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.progmasoft.com/catch3/commit/?id=e1e6872c4c0f79731894c9b763843af33d16bdab'/>
<id>e1e6872c4c0f79731894c9b763843af33d16bdab</id>
<content type='text'>
This is both a really big and a really small commit. It is small in
that it only contains renaming, moving and modification of include
directives caused by this.

It is really big in the obvious way of touching something like 200
files.

The new rules for naming files is simple: headers use the `.hpp`
extension. The rules for physical file layout is still kinda in
progress, but the basics are also simple:
 * Significant parts of functionality get their own subfolder
   * Benchmarking is in `catch2/benchmark`
   * Matchers are in `catch2/matchers`
   * Generators are in `catch2/generators`
   * Reporters are in `catch2/reporters`
   * Baseline testing facilities are in `catch2/`
 * Various top level folders also contain `internal` subfolder,
   with files that users probably do not want to include directly,
   at least not until they have to write something like their own
   reporter.
    * The exact files in these subfolders is likely to change later
      on

Note that while some includes were cleaned up in this commit, it
is only the low hanging fruit and further cleanup using automatic
tooling will happen later.

Also note that various include guards, copyright notices and file
headers will also be standardized later, rather than in this commit.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This is both a really big and a really small commit. It is small in
that it only contains renaming, moving and modification of include
directives caused by this.

It is really big in the obvious way of touching something like 200
files.

The new rules for naming files is simple: headers use the `.hpp`
extension. The rules for physical file layout is still kinda in
progress, but the basics are also simple:
 * Significant parts of functionality get their own subfolder
   * Benchmarking is in `catch2/benchmark`
   * Matchers are in `catch2/matchers`
   * Generators are in `catch2/generators`
   * Reporters are in `catch2/reporters`
   * Baseline testing facilities are in `catch2/`
 * Various top level folders also contain `internal` subfolder,
   with files that users probably do not want to include directly,
   at least not until they have to write something like their own
   reporter.
    * The exact files in these subfolders is likely to change later
      on

Note that while some includes were cleaned up in this commit, it
is only the low hanging fruit and further cleanup using automatic
tooling will happen later.

Also note that various include guards, copyright notices and file
headers will also be standardized later, rather than in this commit.
</pre>
</div>
</content>
</entry>
<entry>
<title>Remove catch.hpp</title>
<updated>2020-03-29T19:32:13+00:00</updated>
<author>
<name>Martin Hořeňovský</name>
</author>
<published>2020-03-29T14:41:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.progmasoft.com/catch3/commit/?id=151dccbd3161715be284ddd68be6f20dbae29f1d'/>
<id>151dccbd3161715be284ddd68be6f20dbae29f1d</id>
<content type='text'>
This was an old "include all" header, that we no longer want to be
usable, to make the include differences in new versions explicit.

We will introduce new "include all" headers later, in the form of
`catch_all.hpp`, `catch_matchers_all.hpp` and so on...
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This was an old "include all" header, that we no longer want to be
usable, to make the include differences in new versions explicit.

We will introduce new "include all" headers later, in the form of
`catch_all.hpp`, `catch_matchers_all.hpp` and so on...
</pre>
</div>
</content>
</entry>
<entry>
<title>Update building of examples for static lib</title>
<updated>2019-12-08T14:55:04+00:00</updated>
<author>
<name>Martin Hořeňovský</name>
</author>
<published>2019-12-08T14:55:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.progmasoft.com/catch3/commit/?id=70ef2f7f12c2c62714a2e926679172142ea150ff'/>
<id>70ef2f7f12c2c62714a2e926679172142ea150ff</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Integrate CMake with `&lt;catch2/catch.hpp&gt;` include paths</title>
<updated>2018-06-24T10:32:22+00:00</updated>
<author>
<name>Martin Hořeňovský</name>
</author>
<published>2018-06-11T08:48:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.progmasoft.com/catch3/commit/?id=44722f9ed3d019bdff92d003f9e73333e68c503a'/>
<id>44722f9ed3d019bdff92d003f9e73333e68c503a</id>
<content type='text'>
This also goes for pkg-config installed by our CMake installation.

This includes

* Updating CMake version on Travis
* Adding a `Catch2` subfolder to the `single_include/` folder to
provide this include path both _inside_ the repository, and _outside_.
* Updated examples to build with the new paths
* Other general CMake cleanup
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This also goes for pkg-config installed by our CMake installation.

This includes

* Updating CMake version on Travis
* Adding a `Catch2` subfolder to the `single_include/` folder to
provide this include path both _inside_ the repository, and _outside_.
* Updated examples to build with the new paths
* Other general CMake cleanup
</pre>
</div>
</content>
</entry>
<entry>
<title>Add examples folder with initial examples</title>
<updated>2017-11-15T14:37:39+00:00</updated>
<author>
<name>Martin Moene</name>
</author>
<published>2017-10-13T07:43:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.progmasoft.com/catch3/commit/?id=4ecb2e112e0565451c14fc42d63f438cb9ecb7dd'/>
<id>4ecb2e112e0565451c14fc42d63f438cb9ecb7dd</id>
<content type='text'>
</content>
<content type='xhtml'>
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<pre>
</pre>
</div>
</content>
</entry>
</feed>
